Betty Guo Demo Reel from Betty Guo on Vimeo.
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Showing posts with label Texturing. Show all posts
Showing posts with label Texturing. Show all posts
Friday, April 5, 2013
Thursday, April 4, 2013
Demo Update!
Due to moving, I do not have any form of internet connection....so the reel will have to wait to be posted up until I get my internet to post up the video soon. With that said here are pictures from that reel to satisfy your viewing needs!
Thursday, March 28, 2013
Trashed Bar-production
I was trying to upload a quick video of the break down but it seem to take too long, so I will hopfullly get that up soon. On the meantime, here is a shot of the final outcome!
Friday, March 22, 2013
Coming to the end!
with officially one week left. There is just render shots, production and placing it all into one big demo reel. Hoping for no hard bumps on the way to completing this!
Thursday, March 21, 2013
Demo Reel-Bar
Here is the final result! Hopefully! Unless someone has any critics on this please inform me. What do you think happened in the bar? I am hoping I can get this rendered out as an video soon.
Wednesday, March 6, 2013
DemoReel Update
Initially I was working on two environments, but with such little time and a large environment and character, I decided to cut my exterior out of this reel for now so I can focus on one environment with such little time. So I will put off the exterior and the character for after graduation.
So here is one render of my interior so bar. It is not done yet, I still have to fix the plate tenures as it is a place holder for now. I also have my prevision of my Demo Reel but not being very good with camera, I am struggling with the camera! I would like help if anyone is a camera expert and can suggest ideas to help me improve my camera! Thank you and enjoy!
So here is one render of my interior so bar. It is not done yet, I still have to fix the plate tenures as it is a place holder for now. I also have my prevision of my Demo Reel but not being very good with camera, I am struggling with the camera! I would like help if anyone is a camera expert and can suggest ideas to help me improve my camera! Thank you and enjoy!
Dranel
I have picked up Dranel again! Though I cant keep working on her for the next two month. She isn't quiet finished yet as you can tell. Her proportions have been altered since I have learned a new way to rig her. So obviously, there still needs some touch ups on her. She was initially going to be in the demo reel, but I was forced to pull her out of it, due to the amount of work I have to do for the reel. So fear not, this is not the last you will see her! (more pictures)
Saturday, February 2, 2013
Sneak Peak of the Bar
Nearly done the bar! This is just a sneak peel! So this is so far the test renders! After panicking about why it took almost an hour to render, but it was just the lights which I have fixed! Hopefully this is bright enough for the bar. There are one or two more things I need to add and then I can finally say I am done with the first environment!
Now, the remaining question is, should the fog be lighter or denser. Does it look good now. More decisions!
Wednesday, January 9, 2013
Dranel-Update
Here are the updates on Dranel. I have decided to go into zBrush that
way I can get all fabric done in her clothes better without any
frustration on working with nCloth. Her hair so far is just a block in
and will be worked on more soon. I still need to texture her once I get
her modeling done. Her face is suppose to have have it being all ugly,
that's why the hood tried to cover it!
Monday, January 7, 2013
Demo Reel-Previs
A PreVis of how I want my Demo Reel will look. I am sure along the way there will be changes since I am not quite dead on with some shots I have that isnt in this.It would really help me if you like the blog or comment on what you think about the previs so far!
I am however un-decisive if this should go backwards in the order or scenes or not depending how well my exterior will be.
Music: Souls
By: DJSaint
Saturday, October 27, 2012
City in ruins
Sorry for the bad lighting! I will be going back to this and changing this, but for new enjoy the model of my city! there are stair cases because it is a way up to an important parliament building!
Thursday, September 20, 2012
Dranel's body
So, I have finished the model for now, as I am sure I will be revisit it in the future for models. There are some things I would like to change and figure out why my batch render for a turn around takes such a long time. So before I solve that problem there are images for now. I would like to redo her hair, as this is my first real life character model and is still getting the hang of hair. her long hair might also be the reason behind the slow renders. She has creepy eyes, I know, but it is based off the image I had for her before. I do with I can change the size of her lips eventually, as they are longer then normal. I also want to have her have clothes and then rig her so she can be in the pose I had drawn up. So if you have any tips, comment below and I will put it towards the things i need to change. Don't forget to like this if you think I am going the right way on models! Or if you just like my modeling!




Wednesday, September 19, 2012
City-progress, props
So I have been quite busy working on these final touches to make it presentable to my blog! I have always wondered if I should more me rather then professional serious talking, though my work is quite serious! Which is why there haven't been any posts lately. Too much to do! So little time!
Here is a start of the props that go into the city I am modeling. This city is based near a valley thus having a large asphalt ground that is surrounding the important Parliament in the city. This is suppose to be a ruained city, so these are rusted old props I have made to go into the model. There are street lamps, benches, etc, that are old and sometimes broken. There are already in its position for the final outcome.
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This Bench is worn out and tossed around |
Monday, September 10, 2012
Sukhoi Su-34-progress
This is half the focal point on a city I am building at the moment for a project. This is a work in progress of a Sukhoi Su-34. This is a fighter I have been eying to work on one day, and found the perfect opportunity to make this work. This is the clean model of the plane, though for the plane to work with the city that I have prepared, I have demolish it at the end. Though planes are built to keep as much structure as possible so there isn't much to destroy. The cockpit needs to be crushed into a building.
If you think there is some stuff I am missing please leave a comment so I can add it to my creation!
Sunday, June 24, 2012
Amu-chan
First humanoid character ever molded. This is based off the little match girl. Who was an orphan and lives alone in the streets. Amu is not suppose to be a realistic character, rather a 2D character who belongs on shows for children. She lives happily hoping no hardship will ever make her sad, because she has her precious bunny that someone important gave it to her.
Texture Drawings
These are some close up drawings of animals textures. Can you guess what animals these textures belong to.
Indoor Enviroment
The Second time I have worked on modeling. This isn't my best work due to giving myself more work then I could do in the time frame I had, but it is not that bad for an clean environment
Alleyway
First Environmental Modeling I have ever done. It is just a basic alleyway. My apologies for the horrible background.
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